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	<title>Comments on: 2006! Let the games begin</title>
	<link>http://www.flipcorp.com/en/read/blog/net-stuff/2006-let-the-games-begin.html</link>
	<description>Flip Media is the largest interactive agency in the Middle East with offices in Dubai, Bahrain, Qatar (Middle East), Bombay, Trivandrum (India), Leipzig (Germany), London (UK) and Cape Town (South Africa) providing online advertising, website design, streaming broadband video, ad server tracking, digital marketing, online advertising, online media buying and interactive campaigns.</description>
	<pubDate>Tue, 06 Jan 2009 14:40:31 +0000</pubDate>
	<generator>http://flipcorp.com/cms/?v=3.1</generator>

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		<title>by: Nitin</title>
		<link>http://www.flipcorp.com/en/read/blog/net-stuff/2006-let-the-games-begin.html#comment-85</link>
		<pubDate>Mon, 13 Mar 2006 06:50:48 +0000</pubDate>
		<guid>http://www.flipcorp.com/en/read/blog/net-stuff/2006-let-the-games-begin.html#comment-85</guid>
					<description>I think it was Scott McNealy of Sun Microsystems who predicted that the network would be the computer. He was a bit early then. But Google's recent purchase of Writely suggests that they are on the road to offering an online &quot;Office&quot; package. If so, the concept of the thin client is getting closer to becoming reality. Imagine if all the software we needed was online and free. Next step: online data storage. That pretty much does away with the need for desktop storage or at least brings it down to a minimum. 

Now, if only gaming could be applied to this as well. Unfortunately this can only take off once a certain critical mass of broadband Internet access is reached.

But, would Microsoft and all the other software publishers who make their bread &amp;#38; butter from pushing boxes off retail shelves allow such a scenario unless they redefined their own business models?</description>
		<content:encoded><![CDATA[<p>I think it was Scott McNealy of Sun Microsystems who predicted that the network would be the computer. He was a bit early then. But Google&#8217;s recent purchase of Writely suggests that they are on the road to offering an online &#8220;Office&#8221; package. If so, the concept of the thin client is getting closer to becoming reality. Imagine if all the software we needed was online and free. Next step: online data storage. That pretty much does away with the need for desktop storage or at least brings it down to a minimum. </p>
<p>Now, if only gaming could be applied to this as well. Unfortunately this can only take off once a certain critical mass of broadband Internet access is reached.</p>
<p>But, would Microsoft and all the other software publishers who make their bread &amp; butter from pushing boxes off retail shelves allow such a scenario unless they redefined their own business models?
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		<title>by: dotone</title>
		<link>http://www.flipcorp.com/en/read/blog/net-stuff/2006-let-the-games-begin.html#comment-36</link>
		<pubDate>Sun, 08 Jan 2006 18:17:53 +0000</pubDate>
		<guid>http://www.flipcorp.com/en/read/blog/net-stuff/2006-let-the-games-begin.html#comment-36</guid>
					<description>Really scary!
I additionally read this article which shook me. Check &lt;a href=&quot;http://www.basement.org/archives/2006/01/google_pc_the_end_of_the_web.html&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; and &lt;a href=&quot;http://www.basement.org/archives/2006/01/the_microsoftapple_soap_opera.html&quot; rel=&quot;nofollow&quot;&gt;and this&lt;/a&gt;. Scary indeed!</description>
		<content:encoded><![CDATA[<p>Really scary!<br />
I additionally read this article which shook me. Check <a href="http://www.basement.org/archives/2006/01/google_pc_the_end_of_the_web.html" rel="nofollow">this</a> and <a href="http://www.basement.org/archives/2006/01/the_microsoftapple_soap_opera.html" rel="nofollow">and this</a>. Scary indeed!
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